How Do You Put Out A Campfire In Minecraft
A campfire is a block that can exist used to cook food, pacify bees, human action every bit a spread-proof light source, fume signal or damaging trap block.
A soul campfire is a dimmer variant of the campfire with turquoise flames. Soul campfires deal more damage than normal campfires.
Obtaining [ ]
Breaking [ ]
Campfires can be mined with any tool, or without a tool, but axes are the fastest. A regular campfire drops two charcoal, a soul campfire drops soul soil, and either 1 besides drops any items placed on it. If mined with a tool enchanted with Silk Touch, the bivouac instead drops itself equally an item.
In Bedrock Edition, either kind of campfire can also exist broken past pushing it with a piston or sticky piston. Pistons cannot move or suspension campfires in Coffee Edition.
Block | Campfire Soul Campfire | |
---|---|---|
Hardness | ii | |
Tool | ||
Breaking fourth dimension[A] | ||
Default | 3 | |
Wooden | i.v | |
Stone | 0.75 | |
Iron | 0.5 | |
Diamond | 0.four | |
Netherite | 0.35 | |
Golden | 0.25 |
- ↑ Times are for unenchanted tools as wielded past players with no status effects, measured in seconds. For more than information, come across Breaking § Speed.
Natural generation [ ]
Campfires can generate in taiga and snowy taiga [ Exist but ] villages.
Campfires too generate in camps inside ancient cities, beneath a pile of blueish, calorie-free blue and cyan wool blocks.
Crafting [ ]
Name | Ingredients | Crafting recipe |
---|---|---|
Campfire | Stick + Coal or Charcoal + Any Log or Stem or Whatever Stripped Log or Stem or Whatsoever Wood or Hyphae or Whatever Stripped Forest or Hyphae | |
Soul Campfire | Stick + Soul Sand or Soul Soil + Any Log or Stem or Whatsoever Stripped Log or Stem or Any Wood or Hyphae or Any Stripped Wood or Hyphae |
Trading [ ]
In Bedrock Edition, apprentice-level fisherman villagers have a 50% hazard of selling a campfire for 5 emeralds.
In Coffee Edition, apprentice-level fisherman villagers have a ii⁄3 hazard of selling a bivouac for 2 emeralds.
Usage [ ]
Lit campfires emit a low-cal level of fifteen and lit soul campfires emit a light level of 10. Unlike fire, campfires practise not spread under any circumstances.
Campfires are lit by default when placed. Campfires can exist manually lit by using or dispensing flint and steel on them, shooting it with a flaming pointer, or using or dispensing fire charges, blaze fireballs, and ghast fireballs when /gamerule mobgriefing
is true. In Bedrock Edition, campfires can also be lit by using an detail enchanted with fire attribute, or stepping on it while burning.
Campfires can be extinguished by waterlogging it (placing h2o in the same block infinite), throwing a splash water bottle on it, or using a shovel on it. In Bedrock Edition, campfires can also be extinguished by placing a h2o source or allowing water to menstruation in the space above the bivouac. Every bit with torches, pelting does non extinguish campfires.[1]
Using flint and steel on the side of a waterlogged or lit campfire sets the next air block on fire instead.
Any items cooking on a bivouac e'er driblet when the campfire block is broken.
Particles and smoke signals [ ]
Campfires produce smoke particles that bladder upwards around 10 blocks earlier disappearing. If a hay bale is placed below, the campfire becomes a signal fire and the smoke floats up 24 blocks instead.
Bivouac fume particles can partially pass through a block directly above it, merely do non pass through blocks more than 1 block directly above it.
Although a trap door is thinner than a slab, a trap door can block the fume completely, preventing the fume from floating upward.
Campfires emit extra smoke particles during rain, similar to lava.
Campfires also emit occasional ember particles, similarly to lava. Soul campfires do not emit embers because they are blue.[2]
Damage [ ]
Campfires damage mobs standing on top of them even if underwater (with exceptions such equally shulkers, zombified piglins or guardians), but only if lit, campfires deal ane and soul campfires deal 2 of damage every tick (although damage amnesty reduces this to one time every half-2nd). Information technology also adds 160 burn ticks (8 seconds of burning).[ Boulder Edition only ] In Java Edition, campfires practise not cause lasting burning or destroy items. Damage taken is considered burn down damage and is reduced past armor (which loses durability), the Resistance potion furnishings, and the Protection and Fire Protection enchantments. The player can avert being damaged at all, either past using a potion of fire resistance or wearing Frost Walker boots. Crouching on a campfire as well prevents damage.[ Bedrock Edition only ] In Boulder Edition, campfires do not cause armor pieces to lose durability while the actor is standing on information technology. [ needs testing ]
Regardless of tiptop, all blocks prevent damage done to mobs or players in a higher place campfires. The campfire deals damage just to entities occupying its block.
Cooking [ ]
The actor tin can place raw food on a lit campfire by using the food item on it. Up to 4 nutrient items can be placed on a single bivouac, which cooks the items simultaneously. Different other blocks that tin cook food, campfires exercise not crave any kind of fuel to melt. On a campfire, foods produce pocket-size smoke particles, indicating they are being cooked. Nutrient items have thirty seconds (600 ticks) to cook, compared to ten seconds for furnaces or 5 seconds for smokers. Assuming that i uses all iv slots to cook at once, the Campfire is, therefore, more than efficient than furnaces (taking x seconds less per 4 items and no fuel) for cooking, just must be watched so as to pick up the food and refill it once it is washed. It is slower than a smoker past virtually ten seconds, but its lack of fuel consumption could be seen as a worthwhile merchandise-off. Once finished cooking, items popular off the campfire. If the campfire is extinguished while cooking food, information technology resets as if information technology had not been cooked at all. Food items can exist placed on an unlit campfire.
Other items can be placed on campfires using external editors, mods or add-ons.
Hoppers [ ]
Campfires do non accept an external inventory. Raw food cannot be loaded into the campfire with a hopper.
A hopper placed directly underneath a bivouac pulls through whatsoever items dropped into the campfire. Any drops from a mob that dies in the bivouac become pulled into the hopper.
Bees [ ]
Placing a bivouac nether a beehive or bee nest allows players to harvest honey bottles or honeycomb without provoking the bees. There must be unobstructed air between the bivouac and the beehive or bee nest. Carpets are an exception.[ Coffee Edition only ]
Piglins [ ]
Lit soul campfires repel piglins that are non currently attacking. This occurs when the piglin is inside an 8 block radius of the soul campfire.
Light source [ ]
Standard lit campfires emit a light level of fifteen, while soul campfires emit a light level of x. Similar well-nigh other sources of light, campfires melt nearby snowfall and ice. Due to their lower low-cal level, soul campfires do not melt snow or ice.
Note blocks [ ]
Campfires tin be placed under notation blocks to produce "bass" sounds.
Converting soul sand to soul soil [ ]
Soul campfires can exist used to catechumen soul sand into soul soil. If a soul campfire is crafted using soul sand, placed, and then broken without Silk Touch, that soul campfire drops soul soil.[3]
Piston interactivity [ ]
In Bedrock Edition, pushing a campfire or soul campfire with a piston or viscous piston breaks it. Unlike other methods, breaking with a piston drops but one charcoal instead of two. Campfires cannot be pulled by sticky pistons.
In Java Edition, pistons practice not interact with campfires. Campfires neither move nor break when pushed or pulled past pistons.
Sounds [ ]
Generic [ ]
Java Edition:
Sound | Subtitles | Source | Description | Resource location | Translation primal | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.wood.suspension | subtitles.block.generic.break | 1.0 | 0.8 | 16 | |
None [audio 1] | Blocks | Falling on the block with fall impairment | block.wood.fall | None [sound 1] | 0.5 | 0.75 | 16 | |
Cake breaking | Blocks | While the block is in the process of being broken | block.wood.hit | subtitles.cake.generic.hit | 0.25 | 0.v | 16 | |
Cake placed | Blocks | When the cake is placed | block.wood.place | subtitles.block.generic.identify | 1.0 | 0.8 | sixteen | |
Footsteps | Blocks | Walking on the block | block.wood.step | subtitles.block.generic.footsteps | 0.15 | 1.0 | xvi |
- ↑ a b MC-177082
Bedrock Edition:
Audio | Subtitles | Source | Description | Resources location | Translation key | Volume | Pitch | Attenuation altitude |
---|---|---|---|---|---|---|---|---|
? | ? | Blocks | Once the block has broken | dig.forest | ? | ane.0 | 0.8 | ? |
? | ? | Blocks | Falling on the block with fall damage | fall.wood | ? | 0.iv | 1.0 | ? |
? | ? | Blocks | While the block is in the process of beingness broken | hitting.wood | ? | 0.23 | 0.5 | ? |
? | ? | Blocks | Jumping from the block | jump.wood | ? | 0.12 | 1.0 | ? |
? | ? | Blocks | Falling on the cake without fall impairment | country.wood | ? | 0.18 | one.0 | ? |
? | ? | Blocks | Walking on the cake | step.wood | ? | 0.3 | 1.0 | ? |
? | ? | Blocks | When the block is placed | use.wood | ? | 1.0 | 0.8 | ? |
Unique [ ]
Java Edition:
Sound | Subtitles | Source | Description | Resource location | Translation fundamental | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Campfire crackles | Blocks | Randomly when lit | block.campfire.crepitation | subtitles.block.campfire.crackle | 0.5 - ane.v | 0.half dozen - 1.3 | 16 | |
Flintstone and steel click | Blocks | Lighting with flintstone and steel | detail.flintandsteel.use | ? | i | 0.75 - 1.0 | 16 | |
Fireball whooshes | Blocks | Lighting with burn down charge | particular.firecharge.utilise | subtitles.item.firecharge.use | ? | ? | 16 | |
Fire extinguished | Blocks | Extinguished with shovel | block.fire.extinguish | subtitles.cake.fire.extinguish | 0.5 | 2 | xvi |
Data values [ ]
ID [ ]
Java Edition:
Proper name | Identifier | Class | Block tags | Translation primal |
---|---|---|---|---|
Bivouac | campfire | Block & Item | campfires | block.minecraft.bivouac |
Soul Campfire | soul_campfire | Block & Item | campfires piglin_repellents | block.minecraft.soul_campfire |
Name | Identifier |
---|---|
Block entity | campfire |
Bedrock Edition:
Campfire | Identifier | Numeric ID | Form | Item ID[i 1] | Translation fundamental |
---|---|---|---|---|---|
Normal cake | campfire | 464 | Cake & Ungiveable Item[i two] | item.campfire | tile.bivouac.name |
Normal item | campfire | 589 | Item | — | tile.campfire.proper name |
Soul block | soul_campfire | 545 | Cake & Ungiveable Item[i 2] | particular.soul_campfire | tile.soul_campfire.name |
Soul particular | soul_campfire | 622 | Item | — | tile.soul_campfire.name |
- ↑ ID of block'south direct item form, which is used in savegame files and addons.
- ↑ a b Unavailable with
/give
command
Name | Savegame ID |
---|---|
Cake entity | Bivouac |
Block states [ ]
Java Edition:
Name | Default value | Allowed values | Description |
---|---|---|---|
facing | north | east n south west | The direction the bivouac is facing. |
lit | true | faux true | Whether the campfire is lit. |
signal_fire | faux | simulated true | Whether the campfire has a hay bale below it. |
waterlogged | simulated | false true | Whether or non there's water in the same place as this campfire. |
Bedrock Edition:
Name | Metadata Bits | Default value | Allowed values | Values for Metadata $.25 | Description |
---|---|---|---|---|---|
direction | 0x1 0x2 | 0 | 0 1 2 iii | 0 1 ii 3 | The management the bivouac is facing. Opposite from the direction a player faces when placing the block.
|
extinguished | 0x4 | imitation | imitation true | 0 1 | Whether the campfire is put out. |
Block information [ ]
A campfire has a cake entity associated with it that holds additional data about the block.
Coffee Edition:
- Cake entity data
- CookingTimes: How long each item has been cooking, first index is slot 0, etc.
- CookingTotalTimes: How long each item has to melt, commencement index is slot 0, etc.
- Items: Listing of up to 4 items currently cooking.
Bedrock Edition:
- See Boulder Edition level format/Block entity format.
Achievements [ ]
Icon | Achievement | In-game description | Bodily requirements (if dissimilar) | Gamerscore earned | Bays type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other platforms | |||||
Bee our guest | Use a Bivouac to collect Honey from a Beehive using a Bottle without aggravating the bees. | — | 15G | Statuary |
Advancements [ ]
Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
---|---|---|---|---|---|
Bee Our Guest | Apply a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees | Husbandry | Use a drinking glass bottle on a beehive or bee nest while not angering the bees inside. | husbandry/safely_harvest_honey |
History [ ]
September 26, 2018 | Campfires are announced to be office of the biome vote at MINECON World 2018. | ||||
---|---|---|---|---|---|
September 29, 2018 | Campfires are showcased at MINECON Earth 2018. | ||||
September 29, 2018 | Taiga wins the biome vote, significant campfires are to exist added to the game in 1.14. | ||||
Java Edition | |||||
one.14 | 19w02a | Added campfires. | |||
19w03a | The model and texture of the campfire have been changed. | ||||
Lit campfires now produce spark particles. | |||||
The light level of campfires has been changed from 9 to 15. | |||||
Campfires are at present directionally placed. | |||||
Lit campfires produce smoke feather particles more than frequently. | |||||
19w04a | Campfires at present spawn in taiga villages on the ground and inside chimneys. | ||||
19w08a | Campfires can now be extinguished by splash h2o bottles. | ||||
19w11a | Fisherman villagers now sell campfires. | ||||
ane.14.ane | Pre-Release ii | Campfires tin can now exist lit by flaming arrows. | |||
one.xiv.2 | Pre-Release 1 | Flaming arrows can no longer light waterlogged campfires. | |||
1.fifteen | 19w34a | Campfires under bee nests and bee hives now prevent bees from aggravating toward players who harvest them. | |||
19w37a | Campfires tin now be extinguished using a shovel. | ||||
19w42a | Campfires can now be lit past small fireballs. | ||||
one.16 | 20w11a | Campfires tin can now be lit by any burning projectile. | |||
20w13a | Campfires can now be crafted using stems and hyphae. | ||||
20w15a | Added soul campfires. | ||||
20w22a | Campfires now drop the food being cooked when they are put out with a shovel or water bottle. | ||||
Pre-release 3 | Nutrient tin can now be placed on unlit campfires. However, due to a bug,[4] food pops off of campfires when extinguished. | ||||
ane.17 | 20w46a | Food no longer pops off of campfires when extinguished. | |||
1.eighteen | 21w41a | Changed campfire and soul campfire textures as items. | |||
1.19 | 22w13a | Campfires now generate in camps inside aboriginal cities. | |||
Bedrock Edition | |||||
1.10.0 | beta 1.x.0.3 | Added campfires. | |||
Campfires are available only through Experimental Gameplay. | |||||
1.11.0 | beta i.xi.0.1 | Campfires accept been fully implemented. | |||
The model and texture of the campfire accept been changed. | |||||
beta 1.11.0.four | Campfires tin now be bought from fishermen villagers. | ||||
ane.13.0 | ? | Campfires now emit embers similarly to lava. | |||
1.14.0 | beta 1.14.0.1 | Campfires under bee nests and beehives now prevent bees from aggravating toward players who harvest them. | |||
1.16.0 | beta one.16.0.57 | Added soul campfires. | |||
one.16.20 | beta ane.sixteen.xx.50 | Soul campfires now emit calorie-free level of 10. | |||
1.sixteen.100 | beta one.16.100.54 | Soul campfires now deal double the damage that normal campfires deal. | |||
Soul campfires at present drop Soul Soil instead of Charcoal when mined. | |||||
ane.17.30 | beta 1.17.30.23 | Campfires are now stackable in the inventory. | |||
one.18.10 | beta 1.18.10.20 | Inverse campfire and soul campfire textures as items. | |||
Legacy Panel Edition | |||||
i.91 | Added campfires. |
Issues [ ]
Bug relating to "Bivouac" are maintained on the issues tracker. Written report issues there.
Gallery [ ]
-
A few naturally generating campfires in a taiga biome village.
-
A comparison between a campfire with a hay bale below it (left) and ane without (right).
-
The number of particles depends on the meridian of the top cake.
-
Cooking porkchops with a campfire.
References [ ]
- ↑ MC-141920 – "Pelting doesn't put out bivouac" – resolved as "Works as Intended"
- ↑ MC-185482 – "Soul campfires practice non emit ember particles" – resolved equally "Works As Intended"
- ↑ MC-178579 – "Soul campfires tin can be used to convert soul sand into soul soil" – resolved every bit "Works as Intended"
- ↑ MC-188448 – "Nutrient pops off of campfire when extinguished" – resolved as "Fixed"
How Do You Put Out A Campfire In Minecraft,
Source: https://minecraft.fandom.com/wiki/Campfire#:~:text=Campfires%20can%20be%20extinguished%20by,the%20space%20above%20the%20campfire.
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